Convert PNG to SVG online, free and with no signup - a real vector trace into editable paths, not a bitmap wrapped in an SVG tag. Batch supported, no watermark, no limit on how many files you run, and everything is deleted 1 hour after upload.
PNG stores pixels. A logo exported as PNG looks clean at its own size, but there is no shape information inside the file - enlarge it and you simply get bigger pixels. Converting to SVG means redrawing the picture as outlines. PicEditLab runs your PNG through VTracer, an open-source raster-to-vector engine, which groups pixels of similar colour into regions and fits smooth spline curves around each one. What you download is a real vector file built from path elements, not a PNG hidden inside an SVG wrapper, so it stays sharp at any size.
How well that works depends entirely on what the PNG contains. Logos, icons, app screenshots, flat illustrations, charts and scanned line art trace cleanly, because they are built from solid colour areas with definite edges. Photographs do not: every subtle gradient becomes another stacked path, and the SVG ends up both enormous and posterised. If your PNG is a photo, convert it to WebP or JPG instead - SVG is the wrong container for it.
Unlike most online PNG to SVG converters, this page is not a black box. The tracing settings panel above the start button gives you four controls. One switches between full-colour tracing and a black-and-white line-art mode that runs potrace instead, which is what you actually want for logos, stamps, signatures and scanned drawings. One decides how many colours survive the trace. One decides whether tiny marks - commas, colons, dotted lines, hairline strokes - are kept or treated as noise. One chooses between rounded corners and crisp ones. The defaults are tuned for screenshots that contain text, so keep the speck control on its detail-preserving setting whenever your image has any lettering in it.
Very large PNGs are scaled down to roughly 4 megapixels before tracing. Tracing cost grows much faster than the pixel count, and a 24-megapixel input would need several gigabytes of memory and run past the time limit - it would be killed before producing anything at all. Because the output is vector, that downscale puts no limit on how large you can use the finished SVG; it only changes how much fine detail the tracer has to work from.
Looking for a fixed-size icon file instead? Convert PNG to ICO
No technical knowledge needed. Free, fast, and available on any device.
Built on top of multiple proven open-source conversion engines. We pick the best processing chain for each format combination, avoiding the color shifts and quality loss common in browser-side conversion.
Converting PNG images to SVG comes up in many situations: making files compatible with a different device or platform, reducing storage footprint, or preparing images for upload to a service that does not accept the source format. The traditional approach is to install Photoshop, GIMP or a similar desktop application — overkill for an occasional task. Browser-based converters are an alternative, but they are limited by what your browser can natively decode and cannot handle specialty formats like RAW, HEIC or AVIF at all. PicEditLab runs the conversion server-side, so format support, output quality and processing speed do not depend on your browser or device.
Conversion on PicEditLab takes three steps — upload, pick the target format, download:
Our server runs a proven open-source toolchain. ImageMagick handles color space conversion and resampling, libheif uses the x265 codec for HEIC encoding and decoding, libavif uses AOM for AVIF, libjxl handles JPEG XL, OpenJPEG covers JPEG 2000, and dcraw decodes raw sensor data from RAW files. JPG output uses quality 85 with progressive encoding for faster perceived loading on the web. PNG output uses zlib at maximum compression to keep file size as small as possible without losing a single pixel of detail.
PicEditLabs image pipeline is built on top of ImageMagick, libheif, libavif and libjxl — the same battle-tested open-source libraries used by Apple, Google and Mozilla. We tune encoder parameters for each format to match the trade-off between quality and file size that most users actually want, and we ship pipeline updates with every release to keep up with new format revisions.